Master Certification Program

Build New Worlds with
3D Animation

Step into the booming 3D industry. Master character modeling, texturing, rigging, lighting, and cinematic animation for movies and games.

  • High-End Workstations & Render Farms
  • Placement in Top Animation Studios
  • Industry-Standard Pipeline Training

Download Syllabus & Fees

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Software You Master:
Autodesk Maya Blender 3D ZBrush Substance Painter Arnold Renderer

Curriculum

What You Will Learn

01

3D Modeling & Sculpting

Start building in 3D space. Learn hard-surface modeling for props and environments, and digital sculpting for highly detailed organic characters.

  • Hard-Surface Modeling (Maya / Blender)
  • Organic Digital Sculpting (ZBrush)
  • Topology & Retopology Workflows
02

Texturing & Look Development

Give your 3D models realistic materials. Master UV unwrapping and create highly detailed, physically based rendering (PBR) textures.

  • UV Mapping & Unwrapping
  • PBR Texturing (Substance Painter)
  • Shading & Material Creation
03

Rigging & Character Animation

Create the "bones" for your models and make them move. Focus on body mechanics, facial expressions, and weight distribution.

  • Skeleton Creation & Skinning
  • Advanced Character Rigging
  • Walk Cycles & Acting for Animation
04

Lighting, Rendering & Dynamics

Set the mood with cinematic lighting and render your final shots. Learn basic simulations for cloth, hair, and particles.

  • Cinematic Lighting Setups
  • Output Rendering (Arnold Renderer)
  • Final Demo Reel Compilation

Career Roles After This Course

3D Animator 3D Modeler Rigging Artist Texture & Look-Dev Artist Lighting Artist